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Game Guide SKILLS

Racial Skills

These skills only apply to heroes of a particular race and units of the same race allocated to that hero. These skills do not need to be equipped. You can research them at the new buildings you can build in your castle.

Human (Learned from Light Miracle)

Guardian of Light

Guardian of Light

A human hero's human units' defense will increase by 2% per level.

Shining Light

Shining Light

A human hero's human melee units' attack will increase by 0.8% per level.

Trial of Light

Trial of Light

A human hero's human units' chance of dealing double damage will increase by 1% per level and double attack by 0.3% per level.

Elf (Learned from Tree of Light)

Natural Arrow

Natural Arrow

An elven hero's long-ranged elven units' damage will increase by 1% per level.

Natural Wind

Natural Wind

An elven hero's elven units' battle speed will increase by 0.6% per level.

Wrath of Nature

Wrath of Nature

An elven hero's elven units' chance of dealing double damage will increase by 0.4% per level and double attack by 0.3% per level.

Undead (Learned from Pluto Hall)

Eternal Slavery

Eternal Slavery

An undead hero's undead units' HP will be increased by 1% per level.

Dark Energy

Dark Energy

2.5% per level of an undead hero's undead units that are killed in battle will be instantly healed after battle. You can find these units in the units area of the castle.

Ghostly Master

Ghostly Master

Lowers enemy attack by 0.3% per level and increases the chances of an undead hero's undead units of attacking twice by 0.4% per level.

Orc (Learned from God of War Elegy)

Decisions based on Collision

Decisions based on Collision

A orc hero's orc melee units' attack will increase by 0.8% per level.

Brutal March

Brutal March

An orc hero's move speed on the worldmap will increase by 2% per level when carrying orc units.

Penetrating Chop

Penetrating Chop

An orc hero's unit capacity increases by 0.4% per level and the chance to attack twice for orc units under orc heroes increases by 0.3% per level.

Castle Skills

Forestry Skill

Forestry Skill

Increase basic lumber output by 20. Overall lumber output increases by 5% per skill level.

Mining Skill

Mining Skill

Increase basic ore output by 20. Overall ore output increases by 5% per skill level.

Refining Skill

Refining Skill

Increase basic sulfur output by 10. Overall sulfur output increases by 5% per skill level.

Polishing Skill

Polishing Skill

Increase basic crystal output by 10. Overall crystal output increases by 5% per skill level.

Storing Skill

Storing Skill

Increases resources storage with every level upgrade. The maximum capacity of resources will increase by 5% per skill level.

Construction Skill

Construction Skill

Decreases building time for every level upgrade. Decreases building time by 3% per skill level.

Manufacturing Skill

Manufacturing Skill

Decreases gold requirement for unit recruitment for every level upgrade. Gold requirement for unit recruitment decreases by 2% per skill level.

Top Scout

Top Scout

The better your scouts, the better information you can receive.

Bootcamp

Bootcamp

Decrease the training time of your unit for every level upgrade. Decreases the unit training time by 2% per skill level.

Human Skills

Leadership

Leadership

The attack power of all your melee units increases by 1.5% per skill level.

Fortify Defense

Fortify Defense

The defense of your units waiting for their turn increases by 5% per skill level.

Desperado

Desperado

Increases max HP of all your units by 1% per skill level.

Genius Learner

Genius Learner

Increases the experience reward acquired from combat to heroes by 1% per skill level.

Arrow Hailstorm

Arrow Hailstorm

Increases the attack of your ranged units by 1.5% per skill level.

Mining Efficiency

Mining Efficiency

Increases the castles resource output except gold by 3% per skill level.

Logistics

Logistics

Increases the movement speed of transport units by 3% per skill level.

Tax Reform

Tax Reform

Increases castle gold output by 2% per skill level.

First Aid

First Aid

Decreases the healing time for wounded units in the arena by 1% per skill level. A hero must use this skill.

Elven Skills

Nature's Wrath

Nature's Wrath

The attack power of all your melee units increases by 1.5% per skill level.

Fountain of Life

Fountain of Life

Increases max HP of all soldiers by 1% per skill level.

Featherweight

Featherweight

Increases the maximum range of all your melee by 2% per skill level.

Hawk Eye

Hawk Eye

Increases the attack of your ranged units by 1.5% per skill level.

Inspiration

Inspiration

Increases the experience reward acquired from combat to heroes by 1% per skill level.

Resource Control

Resource Control

Increases the castles resource output except gold by 3% per skill level.

Pathfinder

Pathfinder

Increases the movement speed of transport units by 3 % per skill level.

Prosperity

Prosperity

Increases the castle gold output by 3% per skill level.

Healing Ability

Healing Ability

Decreases the healing time for wounded units in the arena by 1% per skill level. A hero must use this skill.

Orcish Skills

Harden Bones

Harden Bones

The defense of all your units increases by 3% per skill level.

Berserk

Berserk

The attack power of all your melee units increases by 1.5% per skill level.

Combat Intuition

Combat Intuition

Increases the maximum range of your melee units by 1.5% per skill level.

Combat Experience

Combat Experience

Increases the experience reward acquired from combat to heroes by 1% per skill level.

Roar

Roar

Decreases the defense of enemy units by 2% per skill level.

Resource Pillage

Resource Pillage

Increases castle resource output by 3% per skill level.

Army Draft

Army Draft

Decrease the training time of your units by 2% per skill level.

Haste

Haste

Increases the movement speed of transport units by 3% per skill level.

Invigorate

Invigorate

Decreases the healing time for wounded units in the arena by 1% per skill level. A hero must use this skill.

Undead Skills

Curse

Curse

The attack power of all enemy units decreases by 1% per skill level.

Undead Sorcery

Undead Sorcery

The defense of all enemy units decreases by 2% per skill level.

Soul Boost

Soul Boost

Increases the maximum HP of all your units by 1% per skill level.

Awaken

Awaken

Increases the experience reward acquired from combat to heroes by 1% per skill level.

Enslave Souls

Enslave Souls

Increases the maximum range of your melee units by 1.5% per skill level.

Intensive Training

Intensive Training

Decrease the training time of your units by 2% per skill level.

Soul Migration

Soul Migration

Increases the movement speed of transport units by 3% per skill level.

Financing Ability

Financing Ability

Increases the castle gold output in by 3% per skill level.

Reincarnation

Reincarnation

Increases the maximum HP of all your units by 1% per skill level.