Racial Skills |
These skills only apply to heroes of a particular race and units of the same race allocated to that hero. These skills do not need to be equipped. You can research them at the new buildings you can build in your castle.
Human (Learned from Light Miracle)
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Guardian of LightA human hero's human units' defense will increase by 2% per level. |
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Shining LightA human hero's human melee units' attack will increase by 0.8% per level. |
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Trial of LightA human hero's human units' chance of dealing double damage will increase by 1% per level and double attack by 0.3% per level. |
Elf (Learned from Tree of Light)
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Natural ArrowAn elven hero's long-ranged elven units' damage will increase by 1% per level. |
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Natural WindAn elven hero's elven units' battle speed will increase by 0.6% per level. |
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Wrath of NatureAn elven hero's elven units' chance of dealing double damage will increase by 0.4% per level and double attack by 0.3% per level. |
Undead (Learned from Pluto Hall)
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Eternal SlaveryAn undead hero's undead units' HP will be increased by 1% per level. |
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Dark Energy2.5% per level of an undead hero's undead units that are killed in battle will be instantly healed after battle. You can find these units in the units area of the castle. |
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Ghostly MasterLowers enemy attack by 0.3% per level and increases the chances of an undead hero's undead units of attacking twice by 0.4% per level. |
Orc (Learned from God of War Elegy)
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Decisions based on CollisionA orc hero's orc melee units' attack will increase by 0.8% per level. |
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Brutal MarchAn orc hero's move speed on the worldmap will increase by 2% per level when carrying orc units. |
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Penetrating ChopAn orc hero's unit capacity increases by 0.4% per level and the chance to attack twice for orc units under orc heroes increases by 0.3% per level. |
Castle Skills
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Forestry SkillIncrease basic lumber output by 20. Overall lumber output increases by 5% per skill level. |
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Mining SkillIncrease basic ore output by 20. Overall ore output increases by 5% per skill level. |
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Refining SkillIncrease basic sulfur output by 10. Overall sulfur output increases by 5% per skill level. |
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Polishing SkillIncrease basic crystal output by 10. Overall crystal output increases by 5% per skill level. |
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Storing SkillIncreases resources storage with every level upgrade. The maximum capacity of resources will increase by 5% per skill level. |
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Construction SkillDecreases building time for every level upgrade. Decreases building time by 3% per skill level. |
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Manufacturing SkillDecreases gold requirement for unit recruitment for every level upgrade. Gold requirement for unit recruitment decreases by 2% per skill level. |
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Top ScoutThe better your scouts, the better information you can receive. |
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BootcampDecrease the training time of your unit for every level upgrade. Decreases the unit training time by 2% per skill level. |
Human Skills
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LeadershipThe attack power of all your melee units increases by 1.5% per skill level. |
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Fortify DefenseThe defense of your units waiting for their turn increases by 5% per skill level. |
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DesperadoIncreases max HP of all your units by 1% per skill level. |
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Genius LearnerIncreases the experience reward acquired from combat to heroes by 1% per skill level. |
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Arrow HailstormIncreases the attack of your ranged units by 1.5% per skill level. |
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Mining EfficiencyIncreases the castles resource output except gold by 3% per skill level. |
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LogisticsIncreases the movement speed of transport units by 3% per skill level. |
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Tax ReformIncreases castle gold output by 2% per skill level. |
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First AidDecreases the healing time for wounded units in the arena by 1% per skill level. A hero must use this skill. |
Elven Skills
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Nature's WrathThe attack power of all your melee units increases by 1.5% per skill level. |
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Fountain of LifeIncreases max HP of all soldiers by 1% per skill level. |
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FeatherweightIncreases the maximum range of all your melee by 2% per skill level. |
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Hawk EyeIncreases the attack of your ranged units by 1.5% per skill level. |
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InspirationIncreases the experience reward acquired from combat to heroes by 1% per skill level. |
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Resource ControlIncreases the castles resource output except gold by 3% per skill level. |
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PathfinderIncreases the movement speed of transport units by 3 % per skill level. |
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ProsperityIncreases the castle gold output by 3% per skill level. |
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Healing AbilityDecreases the healing time for wounded units in the arena by 1% per skill level. A hero must use this skill. |
Orcish Skills
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Harden BonesThe defense of all your units increases by 3% per skill level. |
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BerserkThe attack power of all your melee units increases by 1.5% per skill level. |
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Combat IntuitionIncreases the maximum range of your melee units by 1.5% per skill level. |
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Combat ExperienceIncreases the experience reward acquired from combat to heroes by 1% per skill level. |
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RoarDecreases the defense of enemy units by 2% per skill level. |
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Resource PillageIncreases castle resource output by 3% per skill level. |
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Army DraftDecrease the training time of your units by 2% per skill level. |
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HasteIncreases the movement speed of transport units by 3% per skill level. |
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InvigorateDecreases the healing time for wounded units in the arena by 1% per skill level. A hero must use this skill. |
Undead Skills
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CurseThe attack power of all enemy units decreases by 1% per skill level. |
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Undead SorceryThe defense of all enemy units decreases by 2% per skill level. |
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Soul BoostIncreases the maximum HP of all your units by 1% per skill level. |
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AwakenIncreases the experience reward acquired from combat to heroes by 1% per skill level. |
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Enslave SoulsIncreases the maximum range of your melee units by 1.5% per skill level. |
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Intensive TrainingDecrease the training time of your units by 2% per skill level. |
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Soul MigrationIncreases the movement speed of transport units by 3% per skill level. |
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Financing AbilityIncreases the castle gold output in by 3% per skill level. |
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ReincarnationIncreases the maximum HP of all your units by 1% per skill level. |











































































